Tag Archives: Shapeways

Analyzing the Market Size of 3D Printing Creators and Consumers

Globalization Impact on 3D Printing

Robert Schouwenburg, CTO and Co-Founder of Shapeways, wrote an interesting blog post connecting venture capitalist Fred Wilson’s 100-10-1 rule of social services with the 3D printing and personal fabrication industry.

Fred Wilson – VC Union Square Ventures – often recites his rule of thumb of social internet services. It is the 100-10-1 rule. He sees with social internet services that on average 100% of users consume, 10% of users interact and 1% of users actually create.

When you apply the 100-10-1 rule of thumb, the opportunities for scaling such a service become immediately clear. As far as I know there are no exact figures available on how many 3D modelers / product designers there are in the world. But let’s assume there are 5 million of them. That would turn social fabrication into a 500M users opportunity. That is Facebook and Google territory. Just imagine 50M users interacting on personal fabrication and the effects it can have on product design and how we design products. This is a very significant opportunity. Of course, the big caveat is that not all 3D modelers / product designers are interested in social fabrication. Maybe only 10% or less. That still leaves a 50M opportunity.

Great analysis, but we believe the 100-10-1 rule will be broken for 3D printing and personal fabrication.

Let’s define the steps as 100% browse 3D printed goods, 10% buy 3D printed goods, and 1% make 3D printed goods.

First, the 10% will likely increase to 50% or 75% as the industry grows and buying a 3D printed good is as seamless as buying a SKU at Walmart.com or Walmart retail. This would be further aided if Amazon, for example, gets into the business of selling 3D printed goods.

Second, the 1% will likely increase to 10% with a combination of globalization and design software becoming easier

Globalization: 3D design of consumable goods will become a mainstream profession for people in developing countries, especially India and China, if there is an efficient marketplace for them to sell their designs.

Software enablement: How many people use Photoshop? Only professionals and hobbyists. But how many people use MS Paint? I would wager a decent size of the population who have computers have dabbled in MS Paint. If 3d design software is made to be as easy as MS Paint to create real, valuable 3d printed objects, the creation will increase. We are already seeing steps in that direction with Autodesk 123D and other tools.

The implication is that not only are there more designers and more purchasers, but a greater volume of 3d printed goods purchased, making the overall size of this industry quickly a multi-billion opportunity in the next five years.

 

Photo credit to anjan58 via Creative Commons.

Shapeways’ Friday Finds Showcases the Best of 3D Printing Design

Looking for some impressive examples of 3D printing? Check out Shapeways’ Friday Finds. These are a curated collection of designs from the Shapeways community.

More on the Shapeways blog.

A Look Back: 3D Printing in 2010 [Interactive Timeline]

2010 was a pivotal year in 3D printing technology. In an interactive timeline, TeamTeamUSA lists the key developments that moved the industry over the year.

Notably:

Check out the full timeline at Dipity.

3D Print Your Favorite Song on your iPhone

Printing a Sound Wave on your iPhone

At SXSW 2012, 3D printing startup Shapeways was considered one of the hottest startups.

Why? Because they are pushing the boundaries of the intersection between 3D printing and creative art. For millions of iPhone owners, their phone is their musical hub. Why not personalize your phone with a custom 3D printed sound wave of your favorite song?

More details in this Forbes article. Happy printing!