Tag Archives: copyright
In the PBS video below, the 3D printing industry is profiled.
3D Printing is heralded as a revolutionary and disruptive technology, but how will these printers truly affect our society? Beyond an initial novelty, 3D Printing could have a game-changing impact on consumer culture, copyright and patent law, and even the very concept of scarcity on which our economy is based. From at-home repairs to new businesses, from medical to ecological developments, 3D Printing has an undeniably wide range of possibilities which could profoundly change our world.
The video includes interviews with:
- Sam Cervantes from Solidoodle on innovation
- Carine Carmy from Shapeways on supply chain disruption
- Michael Weinberg from Public Knowledge on copyright and IP
- Joseph Flaherty from Wired.com on bioprinting and more
Watch the full video below.
Designer and co-founder of Nervous System, Jessica Rosencrantz, was surprised to learn that some of her fashion designs were being sold on 3DLT. Wired interviewed Rosencrantz:
“They never contacted us,” she says. “I had never heard of them until someone sent me the link last night to ask me if it was legitimate.”
The designs at issue are five of 3DLT’s fashion offerings (until recently, the entire fashion category). “They changed the names and descriptions but are using our images,” says Rosencrantz, “They claim to have the STL files for these designs, but I guarantee they do not. The last design they show — ‘circle necklace’ (our name ‘Radiolaria Necklace’) — isn’t even 3-D printed.”
Today, 3DLT CEO Pablo Arellano Jr. issued an apology on the site.
3DLT.com is currently in private beta. The site is not yet live and we are still testing the platform. We recently had an issue where the eCommerce portion of our site was activated and exposed to the public. Some of the products and images on the site were being used as placeholders and were not approved for use. These products and images have been removed from our site. Two orders were placed. The users have been contacted, informed of the issue and will be refunded any monies due.
We apologize for any inconvenience this has caused. We take this situation seriously and will ensure that upon launch, all of our designer onboarding processes are clearly documented and available for public viewing, including our process for vetting design files.
We apologize again for any inconvenience and have put the site on hold until our development team fixes the matter.
A roundup of the top news On 3D Printing brought you from January 29 to February 2.
Tuesday, January 29
Michael Weinberg has published an extensive whitepaper about the potential impact of Copyright Law on the emerging 3D printing industry.
3D printing provides an opportunity to change the way we think about the world around us. It merges the physical and the digital. People on opposite sides of the globe can collaborate on designing an object and print out identical prototypes every step of the way. Instead of purchasing one of a million identical objects built in a faraway factory, users can customize pre-designed objects and print them out at home. Just as computers have allowed us to become makers of movies, writers of articles, and creators of music, 3D printers allow everyone to become creators of things.
3D printing also provides an opportunity to reexamine the way we think about intellectual property. The direct connection that many people make between “digital” and “copyright” is largely the result of a historical accident. The kinds of things that were easiest to create and distribute with computers – movies, music, articles, photos – also happened to be the types of things that were protected by copyright. Furthermore, it happened to be that the way computers distribute things – by copying – was exactly the behavior that copyright regulated. As a result, copyright became an easy way to (at least attempt to) control what people were doing with computers.
In the whitepaper, Weinberg explains how copyright law and the DMCA will apply to 3D printing. He also describes the first case of copyright infringement: the Penrose triangle.
The story of the first 3D printing-related copyright takedown request is a case in point. A designer named Ulrich Schwanitz created a 3D model for an optical illusion called a “Penrose triangle.” He uploaded his design to a website, Shapeways, that allows designers to sell 3D printed objects and invited the public to purchase a copy in the material of their choice. He also, for better or worse, both claimed that creating this design was a massive design achievement and refused to tell anyone else how he made the object.
As is often the case on the internet, shortly thereafter another designer, Thingiverse user artur83, uploaded a Penrose triangle with the comment:
Unlike Shapeways, the website Thingiverse is built around sharing design files. As a result, because it was now up on Thingiverse anyone could download the design, understand how it worked, and print out their own version at home.
Schwanitz did not appreciate artur83′s behavior and sent a request to Thingiverse that the model be removed.  Thingiverse complied, but eventually public outcry convinced Schwanitz to dedicate his design to the public domain and retract the takedown request.
Weinberg continues in his whitepaper to describe the difference between useful and creative objects, licensable and non-licensable designs. He concludes that online communities will have a great amount of influence on how copyright policy is enacted.
Until there is better legal clarity, cultural clarity is the best way to protect the development of 3D printing.
Read the full whitepaper called What’s the Deal with Copyright and 3D Printing?.
In this must-see extensive infographic, the emerging 3D printing revolution is profiled and detailed. Who are the players? Where is the industry going? Will there be a legitimate marketplace or will pirated 3D printed goods emerge? It’s all here.