Category Archives: News
Will 3D Scanners Usher in a New Era of Copyright Infringement?
Legal Expert Michael Weinberg Explores the Implications of More Accessible and Inexpensive 3D Scanners
This is a guest post by Michael Weinberg, whose bio is at the end of the article.
Q: Will 3D Scanners Usher in a New Era of Copyright Infringement?
A: No.
Tied into our current 3D printing boom is a second, equally interesting one: an explosion of accessible 3D scanners. As you may be able to guess from the name, 3D scanners can take physical objects and turn them into digital files. Once you have digitized an object you can modify it, share it over the internet, and/or print it out with a 3D printer.
Like 3D printers, 3D scanners are not new technology. Companies have been making expensive, high quality scanners for years. These scanners could be used to quickly create digital replicas of things like buildings, entire neighborhoods, or even fossilized whale bones that are accurate down to the centimeter (or millimeter). But, also like 3D printers, recent years have started to see low cost, pretty-good scanners enter the market.
There huge variety in these scanners. Microsoft’s Kinect has been hacked and turned into a 3D scanner. 123D Catch from Autodesk can turn a series of regular, 2D photographs into a 3D model. Makerbot has released their own 3D scanner (well, sort of their second 3D scanner), and Kickstarter is chock-a-block full of handheld 3D scanners, desktop 3D scanners, and dongles that turn your phone or tablet into a 3D scanner. Back in 2011 we even did a podcast interview with the inventor of Trimensional, an iPhone app that used light from the iPhone’s own screen to create a 3D model.
All of which is to say that pretty soon anyone who wants access to a reasonably high quality 3D scanner will have one. In fact, anyone with a smart phone in their pocket will have one whether they want it or not.
A Crisitunity?
Most people will see this as an exciting opportunity. Imagine if on your next vacation, instead of just taking a picture of yourself next to the Elgin Marbles you scan them so you can print them out at home. Or going to a botanical garden, scanning a bouquet worth of flowers, and mixing them into a 3D printed statue for your sweetheart. Being able to capture the world in 3D will present us all with incredible opportunities.
Of course, some people will see this new technology as a crisis. They will worry that being able to copy objects means being able to copy objects without permission. And that could mean infringing on copyright (of course in many cases the objects being copied will not actually be protected by copyright, but let’s set that aside right over here for now). They will conclude that this type of technology is just too dangerous to be freely available, and insist on some combination of digital and legal restrictions that make it much less useful and much easier to control.
A Dumb Response
This type of response is, in a word, dumb. Yes, it is true that 3D scanners can copy physical objects. And it is true that some of those physical objects will be protected by copyright (or patent). And, furthermore, it is true that some of those protected objects will be copied without permission, therefore infringing on their respective copyrights and patents.
But that alone is not enough to build a case to restrict them. After all, you can say pretty much the same thing about digital 2D cameras. Digital cameras make copies of all sorts of copyright-protected things every day. Many of those copies are made without permission. And, at least on some level, that is a problem.
But no one would suggest that the correct response to that problem is to build limitations into digital cameras. Or hold digital camera manufacturers responsible for copyright infringement. There is no reason to treat 3D scanners any differently.
So enjoy those 3D scanners. Use them responsibly. Or at least as responsibly as you use your 2D camera. And if someone starts freaking out about how 3D scanners will somehow mean the end of intellectual property as we know it, tell them to take a deep breath. Sit them down. Scan their face. Turn it into a 3D printed mug and fill that mug with whatever liquid you think will best help them to relax.
About the author: Michael Weinberg is a Vice President at Public Knowledge, a public interest advocacy group focused on digital issues based in Washington, DC.
Related articles:
- Radiant Fabrication Wants to Be the iTunes of 3D Printing
- Fuel3D Handheld 3D Scanner Closes in on $300,000 Kickstarter Funding
- MakerBot Digitizer Desktop 3D Scanner Goes On Sale for $1400, Video from Bre
- 3D Scanning for 3D Printing: How Kickstarter is Changing the Game
- Video: Burning Man Team Offers 3D Prints of Burners in the Desert
- Do The Mutation: 3D Printed Masks Take Art to a New Level of Personal
- The MakerBot Met Hackathon Spreads with Art Derivations
Top 3D Printing News Last Week: Retail, Inventors, Interviews, More
3D Printing News
Here is a roundup of the top 3D printing news from September 16 to September 22.
We attended the Inside 3D Printing conference & expo in San Jose, where we interviewed 3D Systems Avi Reichental and covered many of the sessions. Some of the highlights included the 10 principles of 3D printing and how personalization will change retail.
In other news, consolidation in the space continued as Lagoa acquired browser-based 3D modeling tool 3DTin.
Tuesday, September 17
- Inventor of 3D Printing Scott Crump: “My Dreams Started in a Garage”
- The Future of Retail is Personalization – Isaac Katz on 3D Printing
- 10 Principles of 3D Printing – Presentation by Melba Kurman
Wednesday, September 18
- Watch the Top 3D Printing Exhibits at Inside 3D Printing San Jose (Video)
- 3D Systems CEO Video Interview: A Leader’s Perspective on 3D Printing
Friday, September 20
Saturday, September 21
Exclusive: Rip, Mix, Burn Gets Physical with 3D Printing Startup Matter.io
“If 3D printing is ever going to cross over into consumer applications, there needs to be some radical new thinking about 3D design” — Dylan Reid, CEO of Matter.io
Cambridge, MA based Matter.io is looking for beta testers to try out their new 3D editing tool Matter Remix. Read below for our exclusive promotion code that will get you free registration.
The company, founded earlier this year by MIT and Cornell alums, aims to bring Instagram-like ease to 3D modeling and 3D printing. The team has ambitious plans to create a “modeling layer” on top of the the world’s 3D content but is starting with a standalone web application for “remixing” existing STLs.
“There seems to be a consensus that simple content creation is the biggest bottleneck to consumer 3D printing,” said Dylan Reid, co-founder and CEO of Matter.io. “But for all the talk, there’s surprisingly little innovation. Simple geometric modelers have been around since the inception of computer aided design and digital sculpting tools have been used by the entertainment industry for over a decade. We believe that if 3D printing is ever going to cross over into consumer applications, there needs to be some radical new thinking about 3D design.”
Radical Thinking and Instagram Inspiration
This “radical thinking” is driving their design principles. Reid and his team observed that there are currently three major buckets of design software:
- High end 3D modelers – expensive desktop software that is really complicated to use and have a steep learning curve, but provides highly precise 3D models; examples include Blender, Maya, and 3D Studio Max
- Basic geometry kits – desktop or online tools that let a user play with polygons in a quick and easy fashion, but take some real effort to design anything with aesthetic value; examples include Tinkercad and Sketchup
- 3D sculpting tools – software that lets you push and pull a digital ball of clay in 3D which makes for interesting creative designs but it’s difficult to get millimeter precision; examples include Leopoly and Sculpteo
Content creation is hard because CAD is hard, Reid explained. What users really want is the Instagram experience: simple input that creates designs with high precision and aesthetic value.
“Our ultimate goal is to be able to match people’s inherent creativity and taste with tools that will let them materialize their ideas in physical form,” said Reid. “We’ve taken our greatest inspiration from 2D design tools and think there’s a lot of lessons to be learned from their evolution. At one point photo editing was something only a small group of people engaged in and now with Instagram and Aviary, it’s something nearly all of us have contact with.”
He continued, “What’s magical about photo filters, that is completely missing from the 3D world, is the ability to make meaningful transformations with the click of a button. As we look beyond where we are now, into the future of personal fabrication, we see a lot more 3D design working this way: reducing complex functionalities to the click of a button or the push of a slider bar.”
Exclusive Invitation to Designers and 3D Printing Enthusiasts
Starting today, Matter.io is opening up Matter Remix to a small number of users as part of a closed Beta.
Matter.io has given us an exclusive registration code: ON3DP. Use that code and the company promises that you will never pay for the online tool and your account stays active after they close down registration.
If you get involved, share your thoughts on Matter Remix with us in the comments or on Twitter with @On3DPrinting!
Browser-Based Modeler 3DTin Acquired by Lagoa in 3D Printing Consolidation
“We are excited to be giving our support to the growing community of makers, young creators and 3D printing prosumers” – Thiago Costa, CEO and co-founder of Lagoa
Lagoa, the 3D cloud platform company, has acquired 3DTin, a browser-based 3D modeling tool. Over the past 3 years, 3DTin has grown a user base of more than 100,000 designers who signed up to use the Cloud-powered, simple 3D modeler. Lagoa raised money and launched earlier this year with a photo-realistic cloud rendering product.
With Lagoa’s products, you can work on rendering projects from your low end laptop, where it used to take a rack of powerful desktop machines before. Lagoa leverages the cloud to do the compute intensive rendering jobs. You can import your 3D models (in many different formats) to Lagoa’s Scene editor, apply different materials to the model, adjust the light configuration in the scene and create gorgeous picture perfect renders like this one.
The acquisition demonstrates Lagoa’s commitment to its vision of bringing the accessibility and power of browser-based 3D applications to everyone. In addition to supporting 3DTin’s community of young creators and makers, the acquisition will allow Lagoa to improve its scene editing capabilities in its online 3D rendering platform. Lagoa intends to maintain 3DTin as an independent solution. The terms of the acquisition were not disclosed.
“The browser-based nature of 3DTin makes it the perfect addition to Lagoa,” said Thiago Costa, CEO and co-founder of Lagoa. “We are excited to be giving our support to the growing community of makers, young creators and 3D printing prosumers that make up 3DTin’s user base. We also look forward to the new scene editing capabilities we will be able to bring to Lagoa as a result of the acquisition.”
3DTin Founder and Developer Jayesh Salvi said, “We are thrilled to be joining Lagoa, who share our passion for the accessibility and freedom of browser-based 3D tools. With Lagoa’s exceptional rendering product, 3DTin users will be able to do more with their 3D models. They will continue to enjoy all the great features they have grown to like in 3DTin and can expect more enhancements to their workflow, thanks to Lagoa.”
Both the Lagoa rendering application and the 3DTin modeling tool will be on demonstration at World Maker Faire in New York City, September 21-22, at Lagoa booth number MP39, Pavillion C.
History of 3DTin and Lagoa
3DTin was the first company to enable browser-based modeling, in 2010. Free and easy-to-use, 3DTin is a 3D modeling environment that is perfect for beginners and young makers, but with a growing list of advanced features it is attracting professional 3D artists as well. For more information, visit http://www.3dtin.com/.
Lagoa is a 3D Cloud Platform utilizes the power of cloud processing for photoreal 3D visualization and collaboration, and allows developers to create their own applications via their API library. Fast and powerful, Lagoa enables 3D artists, designers, engineers, architects and advertisers to collaborate while rendering and finalizing spectacular 3D content. The company was founded in 2012 in Montreal, and has offices in Bonn and Boston. For more information, visit http://home.lagoa.com/.
3D Systems CEO Video Interview: A Leader’s Perspective on 3D Printing
Avi Reichental Shares His Perspective on Materials, M&A, and More
Avi Reichental is CEO of the $5 billion 3D printing market leader 3D Systems. After delivering an inspiring keynote at at the Inside 3D Printing conference in San Jose, Mr. Reichental gave On 3D Printing an exclusive interview, where we discussed the future of materials for 3D printing, materials safety, unintended consequences and risks, and of course, M&A.
Watch the video below to see the full interview.
Related stories:
- 3D Systems Continues Acquisition Trail with 3D Printing Startup The Sugar Lab
- 3D Systems: Will the 3D Printing Giant Continue to Thrive?
- 3D Systems Acquires UK-Based Rapid Prototyping Firm CRDM
- 3D Systems CEO Predicts Moore’s Law Will Hit 3D Printing Technology – Inside 3D Printing Chicago
- 3D Systems Issues New Common Stock; Watch Out for M&A
- 3D Systems: Geomagic Design to Advance CAD and 3D Printing